Ghost Recon Breakpoint classes and skill trees guide

We break down the Field Medic, Assault, Panther, and Sharpshooter classes alongside the skill trees

What are the Ghost Recon Breakpoint classes and skill trees? When you hear about the game’s Division 2-style character customisation options, it’ll likely be the first question that comes to mind. After all, creating broken builds is a fun distraction in open-world quasi-MMO games like Ghost Recon Breakpoint.

You have four classes to pick from: Field Medic, Assault, Panther, and Sharpshooter. These Ghost Recon Breakpoint classes only act as a starting point, and they all lead to the same skill trees, but feature their own special techniques. You can switch between classes at bivouacs, so you’re never locked in to a specific playstyle, and can adapt to the mission ahead.

In our guide to Ghost Recon Breakpoint classes and skills, we’ll run you through each class and their special technique, item, and proficiencies., We’ll also break down the perks of all of the different skill trees so you can start planning on what builds you’d like to pursue. So, here are the Ghost Recon Breakpoint classes and skill trees.

GHOST RECON BREAKPOINT CLASSES

FIELD MEDIC

  • Class technique: Healing Drone – heals and revives teammates
  • Class item: Medkit – heals injuries
  • Class proficiencies: faster revives, carry bodies faster, and self-revive

ASSAULT

  • Class technique: True Grit – reduces recoil and adds damage resistance
  • Class item: Gas Grenade – area-of-effect attack that deals damage over time
  • Class proficiencies: extra health and bonuses with assault rifles and shotguns

PANTHER

  • Class technique: Cloak & Run – disappear behind a smokescreen
  • Class item: Cloaking Spray – user is undetectable by drones
  • Class proficiencies: bonus stealth, faster movement speed, and suppressors on handguns and submachine guns do not reduce damage

SHARPSHOOTER

  • Class technique: Armor Buster – high-penetration bullets with bonus damage and muzzle velocity
  • Class item: Sensor Launcher – marks enemies in a large area
  • Class proficiencies: longer breath control while aiming and bonuses with sniper rifles and DMR

GHOST RECON BREAKPOINT SKILL TREES

BASICS

  • Close and Personal: +15% reload speed and +10 to mobility
  • Experience Upgrade: +20% XP bonus
  • Parachute: press the spacebar to deploy your parachute
  • Night Vision: activate by pressing the V key
  • Perk Slot: equip an extra perk
  • Perk Slot: equip an extra perk

WEAPONS

  • Pack Mule: +40% maximum ammo and +10% ammo pick up
  • Pistolero: +15% reload speed and +20% damage while using a hand cannon
  • Maximum Ammo: +25%, er, maximum ammo
  • Better Dismantle: scavenge more parts when dismantling weapons

MARK UPGRADES

  • Mark Upgrade: upgrade weapons to MK.2 in the gunsmith to refine and customise them
  • Mark Upgrade: upgrade weapons to MK.3 in the gunsmith to refine and customise them

RECON

  • Thermal Vision: hit the V key to activate
  • Intel Grenade: marks enemies in an area
  • Resources Detection: adds icons on your mini-map that indicate nearby resources to pick up
  • Recon Mastery: every enemy marked with your drone reduces your technique cooldown by 10%, and increases your XP gain by 40%

DRONE UPGRADES

  • Drone Upgrade: +20% to drone range
  • Drone Upgrade: +20% to drone speed
  • Drone Upgrade: +50% to drone cooldown
  • Drone Upgrade: +50% to drone mark area
  • Drone Visions: hit the V key to use the drone’s night and thermal vision

SNIPER

  • Rolling Thunder: +20% to weapon damage and drone damage while using a sniper rifle
  • Gunslinger: +15% accuracy and handling on every hit
  • Iron Lungs: +100% breath control while aiming and swimming
  • Ballistic Advantage: +40 to range and +20 to accuracy

SURVIVAL

  • Stamina Regen Speed: +20% to, well, stamina regen speed
  • Rations Lvl.2: craft advanced rations in the bivouac for better effects and longer durations
  • Tireless: -20% stamina costs
  • Burst Forth: +10% to movement speed and +75% stamina regen speed

TACTICS

  • Specialised Item Carrier: +1 item class capacity
  • Inspired: instantly heal some of your health when your ally snags a kill
  • Technique Accelerant: -10% technique cooldown
  • Revivalist: after an ally is downed you’ll pick up +20% movement speed and +40% damage resistance

TACTICS II

  • Technique Accelerant: -10% technique cooldown
  • Specialised Item Carrier: +1 item class capacity
  • Convoy Upgrade: get better gear and weapons from convoys
  • Drone Hunter: after destroying a drone you’ll instantly heal back some of your health

ECONOMY

  • Armoury Upgrade: get better quality weapons when buying them on demand
  • Skell Credits: better gains from kills and in Ghost War
  • Skell Credits: better gains from kills and in Ghost War
  • Helicopter Sale: helicopters become available for purchase in the store
  • Weaponised Vehicles: heavy and weaponised vehicles become available in the shop

SURVIVAL

  • Mountaineer: +75% slide control
  • Water Filter: fill your water bottle in swamps and saltwater
  • Speed climber: +20% climb speed
  • Rations LV.3: craft extreme rations in the bivouac for better effects and longer durations

STEALTH

  • Sixth Sense: +25m automatic marking – marks all enemies in range, though it can’t be used in Ghost War
  • Syncshot Drone: remote killer – press the G key to put on the target, hold the same key to activate it
  • Sensor Hack: +10% damage to drones and +40% drone evasion
  • Slim Shadow: +50 stealth

GADGETS

  • Explosives MK.2: upgrades C4, frag grenades, and mines. Also improves damage and area of effect
  • Item Capacity: +1 item capacity to everything apart from class items and syringes
  • Breach Torch: a high-temperature tech torch that cuts holes in wire fences
  • Explosives Expert: +20% to items’ area of effect, +20% explosive damage, and +40% throw damage

GADGETS II

  • Shop Clearance: consumables are 50% cheaper in Maria’s shop
  • EMP Grenades: stuns enemy drones
  • Item Capacity: +1 item capacity to everything apart from class items and syringes
  • Drone Scavenger: scavenge more parts from destroyed drones

ASSAULT

  • Guerrilla: for every hit with a shotgun you’ll pick up +10% damage resistance and +20% health regen speed
  • Healing Pouch: +1 syringe capacity
  • Adrenaline: get some of your health back after scoring a kill in close quarters
  • Rocket Launcher: get a rocket launcher through crafting or in Maria’s shop

ASSAULT II

  • Healing Pouch: +1 syringe capacity
  • Feel No Pain: pick up the relentless perk, which means you can’t reach critical injury levels, along +25% to injury resistance
  • Syringe MK.2: heal faster and remove some injuries
  • Twig: -30% damage resistance, -30% health regen delay, and +100% health regen speed

And there you have it, Ghost Recon Breakpoint classes and skill trees. It’s worth noting that this comes from the recent beta – so this could all change on launch day. Ghost Recon Breakpoint raids have been confirmed as part of the game’s post-launch plans, so you can plan your builds with friends to take on this challenging new feature.

There’s some lovely build flexibility here to get stuck into. You can start with the Sharpshooter class and build into the more stealthy elements of the skill tree, or just nab some gadget perks to really start a war. Ghost Recon Breakpoint endgame content has also been confirmed featuring faction missions, live events, and new classes.

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